Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
Sean Gunn has no plans to continue his motion capture role for “Guardians of the Galaxy” character Rocket raccoon.
The physical demands involved in creating Marvel Cinematic Universe’s masked bandit often included the 52-year-old actor being in a catcher’s crouch position, which hurt his ankles and feet due to constant pivoting, Gunn revealed in an interview on “The Brandon Davis Show.”
“I think it had a little bit of an effect on my physiology. My knees are fine, but since I turned 50 a couple years ago, I am retired from playing Rocket,” Gunn said in the podcast episode published Monday. “I don’t think I can do the motion reference anymore for Rocket. I think I’m too old.”
The veteran actor is now ready to pass on his deadly laser cannon to another rising star. Rocket’s creators should “give a younger actor a shot at it, right?” he said.
While actor Bradley Cooper has voiced the small, sharp-tongued creature since the first “Guardians of the Galaxy” film in 2014, Gunn has worked alongside animators behind the scenes to capture the subtle actions with motion capture technology, or mocap, which animates 2D or 3D computer characters using the actor’s physical movements.
Gunn described the process as a relay race in a 2024 interview with Adam Lupis; once a script is handed to him, he passes the baton to the visual effects team, who then tie it all together with Cooper’s voice acting.
“Rocket is sort of a character by committee in that way. I think he’s a good microcosm for movies where they get this whole community of people coming to make something with love and care,” Gunn shared in the interview with Lupis. “It’s been a crazy process.”
Alongside his role as on-set Rocket, Gunn also portrayed Ravager Clan space pirate Kraglin Obfonteri in “Guardians of the Galaxy”; its two sequels, “Vol. 2” and “Vol. 3”; “Avengers: Endgame”; and “Thor: Love and Thunder.” Rocket also appeared in 2018’s “Avengers: Infinity War.”
